Dark City Games — Character Sheet

Starts with: 1 weapon + shield (or 2nd weapon), armor ≤ leather, 10 silver shillings (100 days unskilled labor). Magic users begin with a staff (d6/club) with charge capacity = IQ.

Attributes

Fatigue cap: Incap at dmg+fatigue = ST
Move: spaces Dodge/Strike: 3/DX
Spell check: 3/IQ Max spell IQ:

Skills

Equipment

Summary

Notes

Spells