Character Sheet

Character Game Play Weather & Forage POI & Encounter Settlements Dungeons Treasure Bestiary

For yes/no questions, simply roll a d6.

1No, and…2No3No, but…
4Yes, but…5Yes6Yes, and…

For story questions, turning points, or situations: roll 2d6.

11Alliance21Deception31Triumph
12Betrayal22Courage32Loss
13Revelation23Sacrifice33Escape
14Competition24Temptation34Pursuit
15Victory25Discovery35Transformation
16Tragedy26Obstacle36Conflict
41Despair51Assault61Renewal
42Hope52Defense62Decline
43Separation53Retreat63Intrigue
44Union54Negotiation64Corruption
45Mystery55Capture65Enlightenment
46Corruption56Release66Collapse

To gain insight into people, places and things: roll 2d6.

11Ancient21Abandoned31Vibrant
12Strange22Crowded32Decaying
13Dark23Distant33Silent
14Shining24Hidden34Bustling
15Helpful25Luminous35Forbidden
16Angry26Menacing36Tranquil
41Gleaming51Fertile61Flourishing
42Ruined52Barren62Crumbling
43Majestic53Sacred63Peaceful
44Desolate54Profane64War-torn
45Enchanted55Opulent65Hospitable
46Savage56Stark66Foreboding

Quest Table (2d6)

2Slavers came to your village and burned it down, taking some of your people with them. Find them, rescue your people, and exact a terrible vengeance.
3You seek the legendary ruin of T’elku Lhar, said to be somewhere out in the vast steppes of Kal-Arath. Every time you roll a dungeon encounter, roll 2d6. On 11–12, you’ve discovered T’elku Lhar. Add +1 to your roll for every other dungeon you’ve explored or discovered.
4You are here to make a pact of allegiance with the mighty Demon Lord Akkai in Q’arzh — but to do so requires overcoming 3 challenges that kill nearly every applicant…or worse.
5You track a member of the Ash’Hassim rumored to be traveling through Kal-Arath who killed a member of your family.
6Your desire is to find a battle-barge carcass and restore it to glory, making a name for yourself as a warlord and conqueror of settlements across Kal-Arath!
7A lone mystic holds the key to ridding your clan of a terrible curse from a lesser demon lord.
8You are a hunter, stalking a legendary beast as your prey. Somewhere out in the grasslands, the glory of the kill awaits you.
9Legend has it an ancient text known as the Nagha Scrolls are lost to time somewhere in a hidden monastery far from civilization — filled with arcane knowledge that many would do anything to obtain!
10You desire more than anything to become a champion within the Black Legion, the dread force that serves Akkai. You’ll have to prove yourself by winning the Grand Tournament at the fighting pits.
11Establish a thriving trading or smuggling ring by setting up routes and caravans across the Heart of the World…but bandits, reavers, thieves, beasts, and even giants stand in the way.
12Somewhere in Kal-Arath lies the means to make the 10,000 coins you need to buy the services of the mercenary legion that will march with you back to your homeland and retake the kingdom from the bastard usurper who holds it now!